Stay Ending Secrets
Every prerequisite, area puzzle, and final trigger for Ending C — step by step.
Stay (Ending C) is Endacopia’s secret full-game ending (~14% Steam unlock at launch). Unlike Escape or Return, Stay cannot be earned on a first playthrough. This page is the definitive checklist for all secret puzzles — use it alongside the Endings Guide, Metal Detector, and Telescope item pages.
Keep the game on patch 1.08+ (Patch Notes) before attempting Stay. Patch 1.05 fixed a Timesville shack softlock when re-entering near night without the detector; 1.07 added F9 volume reset for Office Morse; 1.08 restores Camera on the green mug for related Timesville photo beats.
Global Prerequisites (Before Any Area Secret)
Complete these on prior playthroughs or saves — not negotiable:
- Unlock Escape (Ending A) — Toy Saw to Roger, Henry Boss fight
- Unlock Return (Ending B) — Real Saw to Roger on a separate run
- Reload a near-complete Chapter I save for the dedicated Stay attempt
- On the Stay run, fight every optional boss — no skip / avoid paths:
Saw choice (Toy vs Real) no longer matters once Escape and Return are unlocked.
Checklist Overview
| # | Area | Tool | Completion signal |
|---|---|---|---|
| 1 | Misery Town | Metal Detector | Cinema remote + map |
| 2 | Timesville | Metal Detector + fishing | Fish Paper Key + Angel’s Plea |
| 3 | The Office | Telescope | VR helmet room after Morse wait |
| 4 | Chapter III | — | Ignore door → return to Mellow’s room |
All three area secrets must finish on the same Stay run.
Secret 1 — Misery Town (Metal Detector)
Location: Misery Town projector / movie tent (not the Trapezist boss arena)
- Obtain the Metal Detector before entering the tent
- Switch to windowed mode if fullscreen scans fail
- Search the sandy floor until the detector finds a projector remote
- Use remote on the projector → reveal map layout — photograph it
- In the mime / checkerboard room, follow the projected path → squeeze the narrow crack
- Finish every downstairs minigame until the halo / visitor confirmation
Details: Projector Remote · Metal Detector · Misery Town · Ending C
Secret 2 — Timesville (Metal Detector + Fishing + Brain Scan)
Location: Timesville
Detector & shack
- Use Metal Detector to find finishing paper (fish paper)
- Patch 1.05 note: If you leave the shack without the detector and re-enter near night cycle, older builds could softlock — update to 1.05+
Fishing marathon
- Catch all 18 fish — 6 species × 3 time-of-day periods (Timesville Fishing)
- Finish the dollhouse / shared-room chain at the waterfall house
- Receive Fish Paper Key
- Alt+Enter windowed mode; use the key on the game window (not an interior prop)
- Past Timesville → graveyard → solve Brain Scan pairs and photograph each
- Witness Angel confirmation → Timesville secret complete
Telescope chain (parallel, needed for Office)
- Catthew hide-and-seek → fishing license → party → owl gift → Telescope
Secret 3 — The Office (Telescope + Behind Stairs VR)
Location: The Office train-station entrance
- Place Telescope near sleeping bench figure
- Read CALL US! ad → phone 277-5944
- Office PC → Jobs app → dial number
- Hear Morse: “Behind the stairs 1 minute”
- Go downstairs → stand behind stairs by vending machine
- Wait ~60 seconds
- Enter VR helmet room → complete all seven symbol puzzles — Behind Stairs
- Patient / confirmation scene plays
Use F9 / Shift+volume (1.07+) if Morse is quiet. Details: Telescope
Final Trigger — Chapter III
After all three area secrets on this run:
- Play through Chapter II (Saw Box choice irrelevant)
- Complete Chapter III including mandatory Henry Boss if on Escape path history
- At Chapter III epilogue, ignore the “please open” door
- Return to Mellow’s room instead of exiting
- Stay ending plays if every checkbox above is satisfied
Technical Tips
Windowed mode
Community guides require windowed mode for Metal Detector puzzles and the Timesville Fish Paper Key warp (Alt+Enter). Toggle before sandy-floor scans and the window-key step.
Save backups
- Steam Cloud syncs the single save slot (added 1.04, still active in 1.05)
- Manually copy userdata before Saw Box and before starting Stay secrets
- Keep a Chapter I checkpoint untouched for retries
Full guide: Save System
Recommended run order for 100%
- Run 1: Toy Saw → Escape + fight all bosses
- Run 2: Real Saw → Return
- Run 3: Chapter I reload → this checklist → Stay
- Any run: Find Andy → The Yeti (Achievements)
Common Failure Points
| Symptom | Likely cause |
|---|---|
| Stay does not trigger | One of three area secrets incomplete on this run |
| Detector finds nothing | Fullscreen bug — switch to windowed |
| Morse silent | Volume too low — use 1.05 +/− keys |
| Stuck in Timesville shack | Pre-1.05 softlock — update patch |
| Case Closed unlocked | Chameleon spared — invalidates Stay for this run |
Connections
- Endings · Achievements
- Metal Detector · Telescope · Saws
- Misery Town · Timesville · The Office
- Brain Scan · Behind Stairs · Beaten Clocky · Ending C
- Trapezist · Chameleon · AI
- Save System · Patch Notes · Troubleshooting
Frequently Asked Questions
Q: Can I complete secrets across multiple reloads? A: All three area secrets must be done on the same Stay attempt run.
Q: Does skipping Chameleon block Stay? A: Yes — Stay requires fighting optional bosses, not avoid dialogue.
Q: Is windowed mode mandatory? A: Strongly recommended for Metal Detector scans; many players fail Stay without it.
Frequently Asked Questions
Quick answers to common questions about Endacopia.
How many area secrets does Stay require?
Three — Misery Town cinema, Timesville fishing chain, and Office telescope Morse sequence.
What patch fixed the Timesville shack softlock?
Patch 1.05 — re-entering near night without the Metal Detector no longer softlocks.
Where is the full Stay ending explained?
See Ending C Walkthrough for the save-safe route; this page is the puzzle checklist. Deep pages: Brain Scan, Behind Stairs, Beaten Clocky.